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1. Concerning monetisation and Omega boosters - in General Discussions [original thread]
I'm at a loss with this too. It's mostly the retirement of the mercenary pack that I just don't get. Given the booster and AUR, it seems the best value for a casual player like myself, priced at -ú16. I think that's a bit high personally still, a...
- by Chase Chouhada - at 2013.10.06 20:46:00
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2. Sticky:Aiming and control system in general - in General Discussions [original thread]
Sete Clifton wrote: I know it's a little old, but for anyone who missed it (like me) here's a minor update from Hans' weekly CPM report regarding aiming. Quote: There is also an additional dev blog under construction that contains a discuss...
- by Chase Chouhada - at 2013.07.22 19:02:00
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3. Sticky:Aiming and control system in general - in General Discussions [original thread]
So is this thread dead now? Is it in the pits of being ignored by CCP forever? It's so, so sad to see what has happened to KBM in this game. My misses loved it throughout beta and she even went to Fanfest because of it. It was awesome having a pa...
- by Chase Chouhada - at 2013.07.07 23:54:00
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4. Sticky:Aiming and control system in general - in General Discussions [original thread]
Himiko Kuronaga wrote: Why does it feel like the core aim system for KB/M changes every single day? Does the game just not save settings properly? It's because our minds can't comprehend the sheer absurdity of how the control system is work...
- by Chase Chouhada - at 2013.05.27 12:26:00
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5. Let's talk Drop Uplinks... - in General Discussions [original thread]
I think one of the reasons they're currently so easy to spot is that an entire team can spawn at one, forever. If you have a good team, they can defend a droplink location and use it as a central point to push forward. I'd love to see a more stea...
- by Chase Chouhada - at 2013.05.15 22:25:00
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6. Sticky:Aiming and control system in general - in General Discussions [original thread]
Sorry if this has been mentioned - I've not checked all the thread. For me the main issue is latency - the speed at which the movement on screen relates to where the mouse is seems to be quite high. It's really noticeable when using iron sights. ...
- by Chase Chouhada - at 2013.05.15 21:54:00
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7. Bring old aiming back - in General Discussions [original thread]
supersayinb wrote: Please roll back the shooting mechanics from the Chromosome build. I'm using my first forum post to +1 this. Dust has become infuriating to play since the change. I use a keyboard and mouse and it just feels like I'm mov...
- by Chase Chouhada - at 2013.05.09 20:21:00
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